feat: implement network condition simulation in NetworkSimulator
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@@ -0,0 +1,53 @@
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import { test, expect } from '@playwright/test';
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import { NetworkSimulator } from '../../utils/NetworkSimulator';
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import { networkConfigs } from '../../config/network-configs';
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test.describe('NetworkSimulator', () => {
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test('should set 3G network condition', async ({ page, context }) => {
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const simulator = new NetworkSimulator(context);
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await simulator.setNetworkCondition(networkConfigs['3g-fast']);
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await page.goto('/');
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await expect(page.locator('header')).toBeVisible();
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});
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test('should switch to offline mode', async ({ page, context }) => {
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const simulator = new NetworkSimulator(context);
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await page.goto('/');
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await simulator.goOffline();
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await page.reload();
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await expect(page.locator('header')).toBeVisible();
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});
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test('should switch back to online mode', async ({ page, context }) => {
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const simulator = new NetworkSimulator(context);
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await simulator.goOffline();
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await page.goto('/');
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await simulator.goOnline();
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await page.reload();
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await expect(page.locator('header')).toBeVisible();
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});
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test('should simulate network switch', async ({ page, context }) => {
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const simulator = new NetworkSimulator(context);
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await simulator.simulateNetworkSwitch(networkConfigs['4g'], networkConfigs['3g-slow']);
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await page.goto('/');
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await expect(page.locator('header')).toBeVisible();
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});
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test('should reset network condition', async ({ page, context }) => {
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const simulator = new NetworkSimulator(context);
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await simulator.setNetworkCondition(networkConfigs['3g-slow']);
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await simulator.resetNetworkCondition();
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await page.goto('/');
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await expect(page.locator('header')).toBeVisible();
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});
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});
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@@ -35,25 +35,74 @@ export class NetworkSimulator {
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}
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async setNetworkCondition(config: NetworkConfig): Promise<void> {
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const page = this.context.pages()[0];
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if (!page) throw new Error('No page available');
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const cdpSession = await this.context.newCDPSession(page);
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if (config.offline) {
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await this.context.setOffline(true);
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await cdpSession.send('Network.emulateNetworkConditions', {
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offline: true,
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downloadThroughput: 0,
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uploadThroughput: 0,
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latency: 0,
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});
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} else {
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await this.context.setOffline(false);
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if (config.downloadThroughput && config.uploadThroughput && config.latency) {
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await this.context.route('**', (route) => {
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route.continue({
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headers: {
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...route.request().headers(),
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},
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});
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});
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}
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await cdpSession.send('Network.emulateNetworkConditions', {
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offline: false,
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downloadThroughput: config.downloadThroughput,
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uploadThroughput: config.uploadThroughput,
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latency: config.latency,
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});
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}
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}
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async goOffline(): Promise<void> {
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const page = this.context.pages()[0];
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if (!page) throw new Error('No page available');
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const cdpSession = await this.context.newCDPSession(page);
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await cdpSession.send('Network.emulateNetworkConditions', {
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offline: true,
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downloadThroughput: 0,
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uploadThroughput: 0,
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latency: 0,
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});
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}
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async goOnline(): Promise<void> {
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const page = this.context.pages()[0];
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if (!page) throw new Error('No page available');
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const cdpSession = await this.context.newCDPSession(page);
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await cdpSession.send('Network.emulateNetworkConditions', {
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offline: false,
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downloadThroughput: -1,
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uploadThroughput: -1,
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latency: 0,
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});
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}
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async simulateNetworkSwitch(fromConfig: NetworkConfig, toConfig: NetworkConfig): Promise<void> {
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await this.setNetworkCondition(fromConfig);
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const page = this.context.pages()[0];
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if (page) {
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await page.waitForTimeout(1000);
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}
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await this.setNetworkCondition(toConfig);
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}
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async resetNetworkCondition(): Promise<void> {
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await this.context.setOffline(false);
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await this.context.unrouteAll();
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const page = this.context.pages()[0];
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if (!page) throw new Error('No page available');
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const cdpSession = await this.context.newCDPSession(page);
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await cdpSession.send('Network.emulateNetworkConditions', {
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offline: false,
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downloadThroughput: -1,
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uploadThroughput: -1,
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latency: 0,
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});
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}
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getRequests(): NetworkRequest[] {
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